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There may be an absence of research into online friendships and video gaming actions of students with autism spectrum disorder (ASD). In this text we describe how friendships of students with ASD have been developed in a web-based multiplayer context using the favored sandbox recreation, Minecraft. Multimodal analysis of the info demonstrated that on-line multiplayer gaming supported students’ use of speech to engage in conversations about their friendships, and to share gaming experiences with their offline and on-line pals. Online gaming enabled college students to visually gather information about their friends’ online standing and activities, and to engage within the artistic and adventurous use of digital photos and material representations with friends. Regardless of the benefits for friendships, students with ASD skilled difficulties in friendships in multimodal methods. Notably, students engaged in verbal disagreements about video gaming discourses, sought out actions associated with the themes of loss of life and harm utilizing written textual content, and tended to dominate shared creations of digital photos and their illustration. Gaming have implications to raised assist the friendships of students via inclusive literacy practices on-line.