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Australian Communications and Media Authority. Report: Developments in media use by children and young people: Insights from the Kaiser Household Foundation’s Technology M2 2009 (USA), and results from the ACMA’s ‘Media and communications in Australian households 2007. 2020. Coronavirus: Minecraft Offers Free Lessons to Kids. BBC, March 24., Catherine, and Joanne O’Mara. 2010. Computer Games - Pushing on the Boundaries of Literacy. Australian Journal of Language and Literacy, 33(1): 65-76.Beavis, Catherine, Leonie Rowan, Michael Dezuanni, Christie McGillivray, Joanne O’Mara, Sarah Prestridge, Colleen Stieler-Hunt, Roberta Thompson and Jason Zagami. 2014. Teachers’ Beliefs about Studying and Digital Video games. E-learning and Digital Media, 11(6): 568-580.Binder, Matt. 2020. Government Launches Minecraft Server So Younger Individuals can Keep Inside and Recreation Throughout Coronavirus. Mashable, March 27., Jean. 2009. Remediating vernacular creativity: photography and cultural citizenship within the Flickr photosharing community. In T. Edensor, D. Leslie, S. Millington, and N Rantisi. eds. Areas of Vernacular Creativity: Rethinking the Cultural Financial system. Routledge, London; New York, pp. 116-126.Enterprise Wire Editorial. 2020. Games Trade Unites to promote World Well being Organization Messages In opposition to COVID-19; Launch #PlayApartTogether Campaign. Business Wire, March 28., Racheal. 2020. Quarantined College students in Japan Held Their very own Graduations on Minecraft after Schools Closed. Junkee, March 19. students-minecraft-graduation/247581.Dezuanni, Michael. 2016. Material and discursive studying with Minecraft. In Learning with New Media Seminar Collection, 15 September 2016, Monash University, Melbourne, VIC. (Unpublished), Michael, Joanne O’Mara and Catherine Beavis. 2015. Redstone is like electricity’: Children’s performative representations in and around Minecraft. E-Learning and Digital Media, 12(2): 147-163.Gauntlett, David. 2011. Making is Connecting. John Wiley & Sons.Garreffa, Anthony. 2020. This 1:1 Scale Earth In-built Minecraft is Protected from Coronavirus. Tweaktown, March 28., Larissa, and Ingrid Richardson. 2020. Playing By means of a Pandemic. RMIT Information, April 16., Donell, Lelia Green and Sonia Livingstone. 2013. Zero to Eight. Younger Kids and their internet use. London: LSE, EU Youngsters OnlineHope, Oliver. 2020. Minecraft to Host Digital Coronavirus Relief Festival. Gamebyte, April 7., Mizuko, and Katie Salen. 2018. Linked Camps., Erik. 2020. That is why It’s Nearly Impossible To purchase a Nintendo Change Proper Now. Forbes, April 21. room-paper-proper-now/#46f55bf74473.Luckman, Susan. 2018. Craft entrepreneurialism and sustainable scale: resistance to and disavowal of the artistic industries as champions of capitalist development. Cultural Developments. 27:5, 313-326, 2020. The Rise and Rise of Video Games. The Economist, March 19., Jackie. 2010. Younger children’s play in on-line virtual worlds. Journal of Early Childhood Analysis, 8(1): 23-39.Marsh, Jackie and Chris Richards. 2013. minecraft survival games servers , media and children’s playground cultures. In: Children, Media and Playground Cultures: Ethnographic Studies of Faculty Playtimes, edited by Rebeka Willett, Chris Richards, Jackie Marsh, Andrew Burn and Julia Bishop, 1-20. London: Palgrave.Mavrokefalidis, Dimitris. 2020. Minecraft Teaches Renewable Energy to Housebound Students. Energy Stay: News, April 7., Alyssa. 2020. Fashionable NYC Music Venue Elsewhere is Internet hosting a Minecraft Festival for Coronavirus Relief. Video games Radar, April 7., Kathy. A. 2016. Literacy theories for the digital age: Social, vital, multimodal, spatial, material and sensory lenses. Bristol, U.Okay.: Multilingual Issues.Minecraft. 2020. Help #BLOCKCOVID19: Why Creepers are All of the sudden Giving Well being Advice. Minecraft. https://www.minecraft.internet/en-us/article/blockcovid19.NASEF Minecraft COVID-19 Design Challenges (2020). Willett, Chris Richard, Jackie Marsh, Burn, Andrew, and Julia Bishop. 2013. Kids, Media and Playground Cultures: Ethnographic Research of Faculty Playtimes. London: Palgrave.Google ScholarShanley, Patrick. 2020. Nielsen Reports 45 P.c Spike in U.S. Video Recreation Usage. Hollywood Reporter, April 6., Mike. 2020. Video Games is usually a Healthy Social Pastime Throughout Coronavirus Pandemic. USA Immediately, 29 March. games-whos-prescription-solace-during-coronavirus-pandemic/2932976001/.Williams, Hayley. 2020. Nation-Vast Minecraft Server Being Utilized by Polish Authorities to help With Social Distancing. Gamespot, March 26., Josh. 2020. Combating Coronavirus in Minecraft. Abacus Information, February 20.